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Kamis, 10 Maret 2011

Samurai X

Samurai X: Trust and Betrayal, released in Japan as Rurouni Kenshin: Tsuiokuhen (追憶編 Recollection or Reminiscence?), is a four part original video animation series (OVA) that serves as a prequel to the Rurouni Kenshin anime television series. It was released in Japan in 1999. Set during the Meiji Restoration, it tells the story of how Himura Kenshin becomes the Hitokiri Battōsai, and of his relationship with a woman named Tomoe, who would become his first wife.
In 2003, Trust and Betrayal was collected into a two hour feature-length motion picture with new animated sequences and released in North America as a Director's Cut DVD.[1]

Contents

[hide]

[edit] Plot

The story starts off with a bandit raid going on. A young boy named Shinta is saved from death in the bandit raid by Hiko Seijuro. Hiko tells the boy to go to the nearby village and live there. Returning to the site of the attack, he finds Shinta still there, having buried all of the dead, including the bandits. Shinta expresses his regret for not being able to protect the ones he was with, so Hiko offers to properly train him to give him the power to protect. Hiko changes the boy's name to Kenshin, a name he felt was more appropriate for a swordsman.
Years later, during his time as a Hitokiri, Kenshin kills a bodyguard named Kiyosato Akira, who is the fiancé of Yukishiro Tomoe. The encounter with Kiyosato leaves Kenshin with the first half of his cross-shaped scar. After fighting with another assassin, Kenshin meets Tomoe. Kenshin takes her to the inn where he is residing, where the owner mistakes her for a prostitute and nearly sends her away. The presence of her there brings a sort of relief to the stressed men of the Choshu clan, but raises the suspicion of the leader, Katsura Kogoro, who has her investigated covertly.
After the Ikedaya affair, when Kenshin's cover as the shadow Hitokiri is blown, Katsura arranges for Kenshin and Tomoe to hide in the village of Otsu as husband and wife, so the two would not be suspected. After a few months, Tomoe's brother Enishi comes to visit and secretly reveals to his sister that the shogunate spies assigned to track down and kill Kenshin are close by, and that her revenge will be complete. Tomoe sends Enishi off, feeling ill at ease. It is here that Tomoe realises that she has fallen in love with Kenshin. The next day, Tomoe leaves the house and tries to persuade the shogunate men to give up their pursuit of Kenshin, and attempts to kill their leader. Tomoe fails.
The morning of Tomoe's disappearance, Kenshin is visited by a comrade who tells him that the one who set the assassin on him was Tomoe and that she is meeting at that moment with her co-conspirators.
On his way toward the house where Tomoe is supposed to be, Kenshin faces three of the four shogunate agents and becomes badly injured. While Kenshin is fighting with the fourth agent, Tomoe steps in between the two and gets killed in order to save Kenshin's life. Before her death, she gives him the second part of his cross-shaped wound. Kenshin takes her death hard and blames himself, swearing to fight to bring about the age desired by Katsura, and after that to continue fighting to protect down-trodden people without taking another life.

[edit] Production

Daryl Surat of Otaku USA stated that this series uses a more "realistic" art style than the television series uses, and that the series has "graphic, bloody violence galore" beginning in the opening sequence.[2]
One of the major themes of Trust is understanding the repercussions and after-effects murder can have, something that Kenshin has yet to comprehend though others have tried to point it out to him.[3]

[edit] Reception

Animerica reviewer Rio Yañez praised Trust's "introspective take on violence" as well as its being "chock-full of insane samurai sword fights and free-flying appendages" while avoiding stereotypical freeze frame animation. While considering the violence "over the top", he felt it was well handled, avoiding being excessive or gratuitous, and that the action scenes were "well balanced by the lavish background paintings and designs". He did criticize ADV Film's English dub as "kung fu style dubbing", noting that the voice actors frequently mispronounced the Japanese names and left the voice track mildly confusing despite the English script's serious take of the material.[3] Mike Crandol from Anime News Network noted it as one of the greatest OVA series of all-time, celebrating the new characters designs as well as the fights scenes which were also noted to be "terribly bloody" and beautiful at the same time.[4] Although DVD Talk reviewer Don Houston mentioned the OVAs were very violent for teenagers, he found the story and music to be "solid". The director's cut version received positive comments by how the four OVAs were arranged with Houston commenting it "seems more like a movie that stands alone, rather than just the precursor to a long lasting series."[5] Daryl Surat of Otaku USA said that, despite what Dave Riley said, viewers should not watch the Trust & Betrayal series before watching other media, and that viewers should instead watch the television series before watching Trust & Betrayal. Surat explained that the OVA has "great moments" that a viewer unfamiliar with the television series would not "bat an eye toward."[2]

Senin, 28 Februari 2011

Senin, 21 Februari 2011

Video naruto vs sasuke

1
Inih adalah video naruto jika anda ingin menontonnya silahkan klik saja play pada gambar tersebut

         
Inih adalah video naruto jika anda ingin menontonnya silahkan klik saja play pada gambar tersebut

 
Inih adalah video naruto jika anda ingin menontonnya silahkan klik saja play pada gambar tersebut
 

Jumat, 21 Januari 2011

Samurai X

Samurai x

Rabu, 15 Desember 2010

Gundam

The Gundam Series (ガンダムシリーズ Gandamu Shirīzu?) is a metaseries of anime created by Sunrise studios that features giant robots (or "mecha") called "Mobile Suits"(MS), usually the protagonist's MS will carry the name Gundam. The metaseries started on April 7, 1979 as a serial TV show called Mobile Suit Gundam. That first TV series has since spawned a franchise that has come to include works released in numerous media. Titles have appeared in the form of multiple television series and OVAs, movies, manga, novels and video games, among other modes. The story from the original 1979 series has been considerably extended with sequels, prequels, side stories and alternate timelines. As a result, the title "Gundam" has become a collective term for the seven distinct but related timelines that can be pieced together from the stories that appear in the Gundam franchise. Generally speaking, the timelines do not intersect, but they do contain a few common elements such as the titular war machines called Gundam. However, all Gundam timelines/worlds long after their own anime series will eventually intersect and combine back to one in the series Turn A Gundam.[1][2]
The original timeline for the Gundam series was the Universal Century (UC) series, which included Mobile Suit Gundam (1979) and Mobile Suit Zeta Gundam (1985). Since the 1990s, alternative timelines have been produced and developed, including the Future Century, After Colony, After War, Correct Century, Cosmic Era and Anno Domini timelines.
As of January 21, 2008, the Gundam franchise is a 50 billion yen trademark.[3] A year 2000 press release stated that retail sales of Gundam items had totaled $5 billion.[4] In the 2008 ranking of average sales figures for anime copies sold in Japan (1970-2008 total sales figures averaged by episode), Gundam series were in four of the top five places: Mobile Suit Gundam ranked second, with Mobile Suit Gundam SEED Destiny third, Mobile Suit Gundam SEED fourth, and Mobile Suit Zeta Gundam fifth. Also, Mobile Suit Gundam Wing ranked 18th and Mobile Suit Gundam ZZ ranked 20th.[5] Gunpla's (Gundam Plastic model) holds 90% of the Japan character plastic model market.[6]
Academic fields in Japan have also viewed the series as a good inspiration in research fields, with the Gundam academy (or officially International Gundam Society) being the first academic institution based on an animated TV series.

Concept

Mobile Suit Gundam was principally developed by renowned animator Yoshiyuki Tomino, along with a changing group of Sunrise creators who went under the collective pseudonym of "Hajime Yatate".
During its conceptual phase, the series was titled Freedom Fighter Gunboy, or simply Gunboy for the gun the robot was armed with, and the primary target demographic were shōnen (boys). In the early production stages, there were numerous references to the word "freedom": the White Base was originally "Freedom's Fortress", the Core Fighter was the "Freedom Wing", and the Gunperry was the "Freedom Cruiser". The Yatate team combined the English word "gun" with the last syllable of the word "freedom" to form the name Gundom. Tomino then changed it to the current title, suggesting that Gundam signified a powerful unit wielding a gun powerful enough to hold back enemies, like a hydroelectric dam holding back floods.[8]
Most Gundams are large, bipedal vehicles controlled from cockpits by a human pilot. The majority of these "mobile suits" have a cockpit in the "torso" of the machine, with a camera built into the "head" to transmit images to the cockpit (with the exception of the head-mounted cockpits in Psyco Gundam) and are non-sentient machines, with the exceptions of the artificial intelligence A.L.I.C.E. in the side-story Gundam Sentinel[9] and four mobile suits built with the EXAM System and sharing a Newtype human soul in The Blue Destiny.

Narrative

The narrative itself revolves around the mobile suits and their pilots fighting in a war, in which destruction and dehumanization are inherent, through multiple sides; each faction having their own heroes and villains, all of which have their own unique motives, failings, and virtues. Gundam also features political battles and debates on various important philosophical issues and political ideals on the nature and meaning of war, the ideal of pacifism, and the continuing evolution - natural or engineered - of humanity and its consequences. These are often framed in the series as a debate between the protagonist and antagonist over the course of a duel, as they try to convince each other of the righteousness of their causes.
Finally, most of the stories are basically structured as "coming-of-age" dramas, where the main protagonist (and sometimes the main antagonist) and most of the cast's personalities, points of view, allegiances, goals, and actions may or may not change dramatically as events unfold. This makes the plot seem more realistic than earlier super robot animated series where the hero and cast usually act in the same predictable manner, with little connection between the episodes. The best example of this is how the personalities of longtime rivals, Amuro Ray and Char Aznable, are influenced by their experiences in the Gundam saga.



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